project individual 2 - Do the date
The assignment was to design an interactive application that helps people/contact seekers to connect with each other in the offline world.
Learning objectives for individual project 2:
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Independently complete a design process with guidance from a teacher and act proactively.
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Researching the user and the context in which the design challenge takes place. Mapping the user's wishes, goals and problems and the possibilities of technology.
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Gain inspiration and conduct research using creative methods.
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Making ideas and solutions concrete, imagining or modelling them and thus transferring them to others.
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Testing the idea/prototype (with the user) to learn from it. Being critical of your own work and looking for improvements.
Screenshots of the process (miro)